Head to head
Code of War vs Foxhole
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Linux
- Android
- Windows
Categories
Player activity
Smoothed estimated players over time.
Code of War
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~1.2k | Down 0.3% |
| September 2026 | ~1.2k | |
| August 2026 | ~1.2k | |
| July 2026 | ~1.2k | — |
Foxhole
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~97k | Up 1.0% |
| September 2026 | ~96.1k | |
| August 2026 | ~96k | Up 18% |
| July 2026 | ~81.4k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Code of War
- 11Up 22%
- Foxhole
- 1.5kDown 27%
Foxhole currently has about 139× as many peak concurrent Steam players as Code of War — 1,533 vs 11.
Discord members
- Code of War
- 5.2kDown 0.5%
- Foxhole
- 264.1k
Foxhole currently has about 51× as many Discord members as Code of War — 264,126 vs 5,185.
Twitch viewers
- Code of War
- 1
- Foxhole
- 97Down 31%
Foxhole currently has about 97× as many live Twitch viewers as Code of War — 97 vs 1.
Reddit members
- Code of War
- —
- Foxhole
- 110.3kUp 0.5%
Foxhole currently has 110,265 subreddit members; no comparable data is tracked for Code of War.
YouTube subscribers
- Code of War
- —
- Foxhole
- 26.3kUp 0.4%
Foxhole currently has 26,300 YouTube subscribers; no comparable data is tracked for Code of War.
How these estimates are made
Code of War
Code of War is estimated to have 38 – 130 players a day. Around 5k – 12k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Foxhole
Foxhole is estimated to have 5k – 17k players a day. Around 830k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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