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Head to head

Cobblemon vs Virtual country: Yuan fairy summon

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

November 2022 · 4 years ago
March 2024 · 2 years ago

Daily players

200 – 92k
No population data

Estimated players

116.6kDown 5.3%
2

Available on

  • Windows
  • macOS
  • Linux
  • Windows

Developers

Publishers

Player activity

Smoothed estimated players over time.

CobblemonVirtual country: Yuan fairy summon

Cobblemon

Average monthly estimated players
MonthEstimated playersChange
September 2026~117.3kDown 1.8%
August 2026~119.4kDown 0.8%
July 2026~120.4k

Virtual country: Yuan fairy summon

Average monthly estimated players
MonthEstimated playersChange
September 2026~2Down 33%
August 2026~3Up 50%
July 2026~2

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Cobblemon
351.7kUp 0.6%
Virtual country: Yuan fairy summon

Cobblemon currently has 351,682 Discord members; no comparable data is tracked for Virtual country: Yuan fairy summon.

YouTube subscribers

Cobblemon
128kUp 4.9%
Virtual country: Yuan fairy summon

Cobblemon currently has 128,000 YouTube subscribers; no comparable data is tracked for Virtual country: Yuan fairy summon.

Steam concurrent players

Cobblemon
Virtual country: Yuan fairy summon
0

Virtual country: Yuan fairy summon currently has 0 peak concurrent Steam players; no comparable data is tracked for Cobblemon.

How these estimates are made

Cobblemon

Cobblemon is estimated to have 200 – 92k players a day. Around 55k – 5m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Virtual country: Yuan fairy summon

Virtual country: Yuan fairy summon is showing no measurable concurrent players on Steam. Around 1k – 3k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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