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Head to head

Cobblemon vs Snail Simulator

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

November 2022 · 4 years ago
November 2023 · 3 years ago

Daily players

210 – 97k
45 – 160

Estimated players

123.2kUp 10%
1.9kUp 19%

Available on

  • Windows
  • macOS
  • Linux
  • Windows
  • macOS

Developers

—

Publishers

—

Player activity

Smoothed estimated players over time.

CobblemonSnail Simulator

Cobblemon

Average monthly estimated players
MonthEstimated playersChange
September 2026~117.7kDown 1.5%
August 2026~119.4kDown 0.8%
July 2026~120.4k—

Snail Simulator

Average monthly estimated players
MonthEstimated playersChange
September 2026~1.8kDown 2.7%
August 2026~1.9kUp 20%
July 2026~1.6k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Cobblemon
351.8kUp 0.5%
Snail Simulator
4.8kUp 1.0%

Cobblemon currently has about 73× as many Discord members as Snail Simulator — 351,789 vs 4,810.

YouTube subscribers

Cobblemon
128kUp 4.9%
Snail Simulator
315Up 0.6%

Cobblemon currently has about 406× as many YouTube subscribers as Snail Simulator — 128,000 vs 315.

Steam concurrent players

Cobblemon
—
Snail Simulator
15Down 64%

Snail Simulator currently has 15 peak concurrent Steam players; no comparable data is tracked for Cobblemon.

Twitch viewers

Cobblemon
—
Snail Simulator
0Down 100%

Snail Simulator currently has 0 live Twitch viewers; no comparable data is tracked for Cobblemon.

How these estimates are made

Cobblemon

Cobblemon is estimated to have 210 – 97k players a day. Around 58k – 6m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Snail Simulator

Snail Simulator is estimated to have 45 – 160 players a day. Around 42k – 110k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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