Head to head
Cobblemon vs Mortal Online 2
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Linux
- Windows
Player activity
Smoothed estimated players over time.
Cobblemon
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~120.5k | Up 0.9% |
| August 2026 | ~119.4k | Down 0.8% |
| July 2026 | ~120.4k | — |
Mortal Online 2
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~11.3k | |
| August 2026 | ~11.3k | Down 2.9% |
| July 2026 | ~11.6k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Cobblemon
- 350kUp 0.7%
- Mortal Online 2
- 29.1kUp 0.7%
Cobblemon currently has about 12× as many Discord members as Mortal Online 2 — 349,968 vs 29,114.
YouTube subscribers
- Cobblemon
- 123kUp 1.7%
- Mortal Online 2
- 7.9kDown 0.1%
Cobblemon currently has about 16× as many YouTube subscribers as Mortal Online 2 — 123,000 vs 7,930.
Steam concurrent players
- Cobblemon
- —
- Mortal Online 2
- 491Down 52%
Mortal Online 2 currently has 491 peak concurrent Steam players; no comparable data is tracked for Cobblemon.
Reddit members
- Cobblemon
- —
- Mortal Online 2
- 2.9kUp 1.7%
Mortal Online 2 currently has 2,914 subreddit members; no comparable data is tracked for Cobblemon.
Twitch viewers
- Cobblemon
- —
- Mortal Online 2
- 79Down 63%
Mortal Online 2 currently has 79 live Twitch viewers; no comparable data is tracked for Cobblemon.
How these estimates are made
Cobblemon
Cobblemon is estimated to have 200 – 92k players a day. Around 55k – 5m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Mortal Online 2
Mortal Online 2 is estimated to have 1k – 4k players a day. Around 260k – 670k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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