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Head to head

Cobblemon vs Heliborne

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

November 2022 · 4 years ago
October 2017 · 9 years ago

Daily players

210 – 99k
58 – 200

Estimated players

126kUp 2.6%
414Up 0.9%

Available on

  • Windows
  • macOS
  • Linux
  • Windows
  • PlayStation
  • Xbox

Player activity

Smoothed estimated players over time.

CobblemonHeliborne

Cobblemon

Average monthly estimated players
MonthEstimated playersChange
September 2026~122.2kUp 2.4%
August 2026~119.4kDown 0.8%
July 2026~120.4k

Heliborne

Average monthly estimated players
MonthEstimated playersChange
September 2026~410Down 0.2%
August 2026~411Up 19%
July 2026~345

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Cobblemon
350kUp 0.6%
Heliborne

Cobblemon currently has 349,955 Discord members; no comparable data is tracked for Heliborne.

YouTube subscribers

Cobblemon
124kUp 2.5%
Heliborne

Cobblemon currently has 124,000 YouTube subscribers; no comparable data is tracked for Heliborne.

Steam concurrent players

Cobblemon
Heliborne
14Down 33%

Heliborne currently has 14 peak concurrent Steam players; no comparable data is tracked for Cobblemon.

Twitch viewers

Cobblemon
Heliborne
3Down 50%

Heliborne currently has 3 live Twitch viewers; no comparable data is tracked for Cobblemon.

How these estimates are made

Cobblemon

Cobblemon is estimated to have 210 – 99k players a day. Around 58k – 6m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Heliborne

Heliborne is estimated to have 58 – 200 players a day. Around 92k – 230k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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