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Head to head

Cobblemon vs Edge of Soul: Ragnarok

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

November 2022 · 4 years ago
December 2023 · 3 years ago

Daily players

210 – 97k
23 – 79

Estimated players

123.2kUp 10%
14Down 3.6%

Available on

  • Windows
  • macOS
  • Linux
  • Windows

Developers

—

Publishers

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Player activity

Smoothed estimated players over time.

CobblemonEdge of Soul: Ragnarok

Cobblemon

Average monthly estimated players
MonthEstimated playersChange
September 2026~117.7kDown 1.4%
August 2026~119.4kDown 0.8%
July 2026~120.4k—

Edge of Soul: Ragnarok

Average monthly estimated players
MonthEstimated playersChange
September 2026~16
August 2026~16Up 23%
July 2026~13—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Cobblemon
351.7kUp 0.6%
Edge of Soul: Ragnarok
—

Cobblemon currently has 351,731 Discord members; no comparable data is tracked for Edge of Soul: Ragnarok.

YouTube subscribers

Cobblemon
128kUp 4.9%
Edge of Soul: Ragnarok
—

Cobblemon currently has 128,000 YouTube subscribers; no comparable data is tracked for Edge of Soul: Ragnarok.

Steam concurrent players

Cobblemon
—
Edge of Soul: Ragnarok
9Down 40%

Edge of Soul: Ragnarok currently has 9 peak concurrent Steam players; no comparable data is tracked for Cobblemon.

How these estimates are made

Cobblemon

Cobblemon is estimated to have 210 – 97k players a day. Around 58k – 6m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Edge of Soul: Ragnarok

Edge of Soul: Ragnarok is estimated to have 23 – 79 players a day. Around 4k – 9k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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