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Head to head

Club Koala vs Mini World

Side by side

Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
November 2017 · 9 years ago

Daily players

No population data
370 – 1k

Estimated players

7.9kDown 1.0%
52.6k

Available on

  • Windows
  • Windows
  • Android
  • iOS

Developers

Publishers

Player activity

Smoothed estimated players over time.

Club KoalaMini World

Club Koala

Average monthly estimated players
MonthEstimated playersChange
August 2026~8kUp 0.2%
July 2026~8k

Mini World

Average monthly estimated players
MonthEstimated playersChange
August 2026~52.5k
July 2026~52.5k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Club Koala
36.7kDown 0.2%
Mini World

Club Koala currently has 36,709 Discord members; no comparable data is tracked for Mini World.

YouTube subscribers

Club Koala
1.4kDown 0.7%
Mini World
516k

Mini World currently has about 358× as many YouTube subscribers as Club Koala — 516,000 vs 1,440.

Steam concurrent players

Club Koala
Mini World
138Up 6.2%

Mini World currently has 138 peak concurrent Steam players; no comparable data is tracked for Club Koala.

Reddit members

Club Koala
Mini World
147Up 1.4%

Mini World currently has 147 subreddit members; no comparable data is tracked for Club Koala.

Twitch viewers

Club Koala
Mini World
0Down 100%

Mini World currently has 0 live Twitch viewers; no comparable data is tracked for Club Koala.

How these estimates are made

Club Koala

Club Koala is estimated to have 12 – 6k players a day. Around 6k – 590k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Mini World

Mini World is estimated to have 370 – 1k players a day. Around 100k – 260k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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