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Head to head

Cloud Pirates vs iRacing

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

April 2017 · 9 years ago
August 2008 · 18 years ago

Daily players

No population data
2k – 7k

Estimated players

92
54.8kUp 0.5%

Available on

  • Windows
  • Windows

Player activity

Smoothed estimated players over time.

Cloud PiratesiRacing

Cloud Pirates

Average monthly estimated players
MonthEstimated playersChange
September 2026~92
August 2026~92
July 2026~92

iRacing

Average monthly estimated players
MonthEstimated playersChange
September 2026~54.7kUp 0.3%
August 2026~54.6k
July 2026~54.6k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Cloud Pirates
iRacing
727Down 16%

iRacing currently has 727 peak concurrent Steam players; no comparable data is tracked for Cloud Pirates.

Reddit members

Cloud Pirates
iRacing
244.2kUp 0.8%

iRacing currently has 244,207 subreddit members; no comparable data is tracked for Cloud Pirates.

Twitch viewers

Cloud Pirates
iRacing
2.4kDown 31%

iRacing currently has 2,369 live Twitch viewers; no comparable data is tracked for Cloud Pirates.

YouTube subscribers

Cloud Pirates
iRacing
286k

iRacing currently has 286,000 YouTube subscribers; no comparable data is tracked for Cloud Pirates.

How these estimates are made

Cloud Pirates

Cloud Pirates is showing no measurable concurrent players on Steam. Around 26k – 67k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

iRacing

iRacing is estimated to have 2k – 7k players a day. Around 160k – 400k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.