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Head to head

ClickRaid2 vs Fellowship

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

April 2020 · 6 years ago
October 2025 · 1 year ago

Daily players

No population data
1k – 4k

Estimated players

12
38.5kDown 0.5%

Available on

  • Windows
  • macOS
  • Linux
  • Windows

Perspectives

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Developers

—

Player activity

Smoothed estimated players over time.

ClickRaid2Fellowship

ClickRaid2

Average monthly estimated players
MonthEstimated playersChange
October 2026~12
September 2026~12
August 2026~12
July 2026~12—

Fellowship

Average monthly estimated players
MonthEstimated playersChange
October 2026~38.2kDown 8.1%
September 2026~41.6kDown 1.7%
August 2026~42.3kDown 2.7%
July 2026~43.5k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

ClickRaid2
—
Fellowship
334Down 47%

Fellowship currently has 334 peak concurrent Steam players; no comparable data is tracked for ClickRaid2.

Discord members

ClickRaid2
—
Fellowship
105.6kDown 2.3%

Fellowship currently has 105,639 Discord members; no comparable data is tracked for ClickRaid2.

Twitch viewers

ClickRaid2
—
Fellowship
47Down 7.8%

Fellowship currently has 47 live Twitch viewers; no comparable data is tracked for ClickRaid2.

YouTube subscribers

ClickRaid2
—
Fellowship
21.4k

Fellowship currently has 21,400 YouTube subscribers; no comparable data is tracked for ClickRaid2.

How these estimates are made

ClickRaid2

ClickRaid2 is showing no measurable concurrent players on Steam. Around 5k – 12k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Fellowship

Fellowship is estimated to have 1k – 4k players a day. Around 320k – 830k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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