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Head to head

Clash of Stars vs Mini World

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2023 · 3 years ago
November 2017 · 9 years ago

Daily players

8 – 26
65 – 230

Estimated players

4Down 19%
52.5k

Available on

  • Windows
  • Windows
  • Android
  • iOS

Developers

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—

Publishers

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Player activity

Smoothed estimated players over time.

Clash of StarsMini World

Clash of Stars

Average monthly estimated players
MonthEstimated playersChange
October 2026~5Down 17%
September 2026~6
August 2026~6Up 20%
July 2026~5—

Mini World

Average monthly estimated players
MonthEstimated playersChange
October 2026~52.5k
September 2026~52.5k
August 2026~52.5k
July 2026~52.5k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Clash of Stars
6Up 20%
Mini World
35Up 17%

Mini World currently has about 5.8× as many peak concurrent Steam players as Clash of Stars — 35 vs 6.

Reddit members

Clash of Stars
—
Mini World
158Up 3.9%

Mini World currently has 158 subreddit members; no comparable data is tracked for Clash of Stars.

Twitch viewers

Clash of Stars
—
Mini World
0Down 100%

Mini World currently has 0 live Twitch viewers; no comparable data is tracked for Clash of Stars.

YouTube subscribers

Clash of Stars
—
Mini World
516k

Mini World currently has 516,000 YouTube subscribers; no comparable data is tracked for Clash of Stars.

How these estimates are made

Clash of Stars

Clash of Stars is estimated to have 8 – 26 players a day. Around 1k – 4k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Mini World

Mini World is estimated to have 65 – 230 players a day. Around 100k – 260k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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