Head to head
Civilization Online vs Holdfast: Nations At War
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Civilization Online
- —
- Holdfast: Nations At War
- 359Down 52%
Holdfast: Nations At War currently has 359 peak concurrent Steam players; no comparable data is tracked for Civilization Online.
Discord members
- Civilization Online
- —
- Holdfast: Nations At War
- 111.7kUp 0.3%
Holdfast: Nations At War currently has 111,701 Discord members; no comparable data is tracked for Civilization Online.
Reddit members
- Civilization Online
- —
- Holdfast: Nations At War
- 25kUp 1.1%
Holdfast: Nations At War currently has 25,005 subreddit members; no comparable data is tracked for Civilization Online.
Twitch viewers
- Civilization Online
- —
- Holdfast: Nations At War
- 18Down 38%
Holdfast: Nations At War currently has 18 live Twitch viewers; no comparable data is tracked for Civilization Online.
YouTube subscribers
- Civilization Online
- —
- Holdfast: Nations At War
- 28k
Holdfast: Nations At War currently has 28,000 YouTube subscribers; no comparable data is tracked for Civilization Online.
How these estimates are made
Civilization Online
Not enough data collected to estimate this game yet.
Holdfast: Nations At War
Holdfast: Nations At War is estimated to have 2k – 8k players a day. Around 500k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


