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Head to head

Civil Warfare: Another Bullet in the War vs Highrise

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

January 2018 · 9 years ago
October 2025 · 11 months ago

Daily players

No population data
750 – 3k

Estimated players

13
37.7kDown 1.2%

Available on

  • Windows
  • Windows
  • macOS

Player activity

Smoothed estimated players over time.

Civil Warfare: Another Bullet in the WarHighrise

Civil Warfare: Another Bullet in the War

Average monthly estimated players
MonthEstimated playersChange
September 2026~13
August 2026~13
July 2026~13

Highrise

Average monthly estimated players
MonthEstimated playersChange
September 2026~37.9k
August 2026~37.9k
July 2026~38k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Civil Warfare: Another Bullet in the War
Highrise
138Down 28%

Highrise currently has 138 peak concurrent Steam players; no comparable data is tracked for Civil Warfare: Another Bullet in the War.

Discord members

Civil Warfare: Another Bullet in the War
Highrise
173.6k

Highrise currently has 173,627 Discord members; no comparable data is tracked for Civil Warfare: Another Bullet in the War.

YouTube subscribers

Civil Warfare: Another Bullet in the War
Highrise
16.6kUp 0.6%

Highrise currently has 16,600 YouTube subscribers; no comparable data is tracked for Civil Warfare: Another Bullet in the War.

How these estimates are made

Civil Warfare: Another Bullet in the War

Civil Warfare: Another Bullet in the War is showing no measurable concurrent players on Steam. Around 5k – 12k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Highrise

Highrise is estimated to have 750 – 3k players a day. Around 13k – 33k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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