Head to head
Cinder & Crowns vs Minecraft: Actions & Stuff
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Android
- iOS
- Windows
- Android
- iOS
- PlayStation
- Xbox
- Nintendo
Categories
Developers
Player activity
Smoothed estimated players over time.
Cinder & Crowns
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~23 | Up 15% |
| August 2026 | ~20 | Up 82% |
| July 2026 | ~11 | — |
Minecraft: Actions & Stuff
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~41.3k | Up 2.1% |
| August 2026 | ~40.4k | Up 0.8% |
| July 2026 | ~40.1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Cinder & Crowns
- 86Up 25%
- Minecraft: Actions & Stuff
- 44.5kUp 2.6%
Minecraft: Actions & Stuff currently has about 517× as many Discord members as Cinder & Crowns — 44,464 vs 86.
Reddit members
- Cinder & Crowns
- 2
- Minecraft: Actions & Stuff
- —
Cinder & Crowns currently has 2 subreddit members; no comparable data is tracked for Minecraft: Actions & Stuff.
YouTube subscribers
- Cinder & Crowns
- —
- Minecraft: Actions & Stuff
- 301kUp 2.7%
Minecraft: Actions & Stuff currently has 301,000 YouTube subscribers; no comparable data is tracked for Cinder & Crowns.
How these estimates are made
Cinder & Crowns
Cinder & Crowns is estimated to have 0 – 70 players a day. Around 220 – 28k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Minecraft: Actions & Stuff
Minecraft: Actions & Stuff is estimated to have 47 – 22k players a day. Around 19k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.


