Head to head
Chronicles of Middle Ages vs Elite: Dangerous
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Browser
- Windows
- macOS
- PlayStation
- Xbox
Categories
Player activity
Smoothed estimated players over time.
Chronicles of Middle Ages
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~47 | |
| September 2026 | ~47 | Down 2.1% |
| August 2026 | ~48 | Down 2.0% |
| July 2026 | ~49 | — |
Elite: Dangerous
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~91.4k | Up 0.7% |
| September 2026 | ~90.7k | Up 0.5% |
| August 2026 | ~90.2k | |
| July 2026 | ~90.3k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Chronicles of Middle Ages
- 196Down 1.0%
- Elite: Dangerous
- 71.2kUp 0.5%
Elite: Dangerous currently has about 363× as many Discord members as Chronicles of Middle Ages — 71,218 vs 196.
Steam concurrent players
- Chronicles of Middle Ages
- —
- Elite: Dangerous
- 4.9kUp 13%
Elite: Dangerous currently has 4,857 peak concurrent Steam players; no comparable data is tracked for Chronicles of Middle Ages.
Reddit members
- Chronicles of Middle Ages
- —
- Elite: Dangerous
- 390.6kUp 0.4%
Elite: Dangerous currently has 390,571 subreddit members; no comparable data is tracked for Chronicles of Middle Ages.
Twitch viewers
- Chronicles of Middle Ages
- —
- Elite: Dangerous
- 357Down 39%
Elite: Dangerous currently has 357 live Twitch viewers; no comparable data is tracked for Chronicles of Middle Ages.
YouTube subscribers
- Chronicles of Middle Ages
- —
- Elite: Dangerous
- 171k
Elite: Dangerous currently has 171,000 YouTube subscribers; no comparable data is tracked for Chronicles of Middle Ages.
How these estimates are made
Chronicles of Middle Ages
Not enough data collected to estimate this game yet.
Elite: Dangerous
Elite: Dangerous is estimated to have 16k – 56k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


