Head to head
ChromeRivals vs Minion Masters
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- macOS
- Xbox
- Android
Categories
Player activity
Smoothed estimated players over time.
ChromeRivals
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~13 | |
| August 2026 | ~13 | |
| July 2026 | ~13 | — |
Minion Masters
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~28.3k | Up 0.6% |
| August 2026 | ~28.1k | Down 0.4% |
| July 2026 | ~28.2k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
YouTube subscribers
- ChromeRivals
- 129Up 0.8%
- Minion Masters
- 5.7k
Minion Masters currently has about 44× as many YouTube subscribers as ChromeRivals — 5,680 vs 129.
Steam concurrent players
- ChromeRivals
- —
- Minion Masters
- 316Up 12%
Minion Masters currently has 316 peak concurrent Steam players; no comparable data is tracked for ChromeRivals.
Discord members
- ChromeRivals
- —
- Minion Masters
- 87.7kDown 0.1%
Minion Masters currently has 87,668 Discord members; no comparable data is tracked for ChromeRivals.
Reddit members
- ChromeRivals
- —
- Minion Masters
- 8.6kUp 0.2%
Minion Masters currently has 8,595 subreddit members; no comparable data is tracked for ChromeRivals.
Twitch viewers
- ChromeRivals
- —
- Minion Masters
- 14Down 46%
Minion Masters currently has 14 live Twitch viewers; no comparable data is tracked for ChromeRivals.
How these estimates are made
ChromeRivals
ChromeRivals is estimated to have 1 – 630 players a day. Around 890 – 90k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Minion Masters
Minion Masters is estimated to have 800 – 3k players a day. Around 980k – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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