Head to head
ChromeRivals vs Destiny 2
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- PlayStation
- Xbox
- Stadia
Categories
Player activity
Smoothed estimated players over time.
ChromeRivals
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~13 | |
| August 2026 | ~13 | |
| July 2026 | ~13 | — |
Destiny 2
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~586.3k | Down 1.1% |
| August 2026 | ~593k | Down 1.2% |
| July 2026 | ~600.1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
YouTube subscribers
- ChromeRivals
- 129Up 0.8%
- Destiny 2
- 1.2m
Destiny 2 currently has about 9380× as many YouTube subscribers as ChromeRivals — 1,210,000 vs 129.
Steam concurrent players
- ChromeRivals
- —
- Destiny 2
- 16.3kDown 44%
Destiny 2 currently has 16,266 peak concurrent Steam players; no comparable data is tracked for ChromeRivals.
Discord members
- ChromeRivals
- —
- Destiny 2
- 171kDown 0.4%
Destiny 2 currently has 170,964 Discord members; no comparable data is tracked for ChromeRivals.
Reddit members
- ChromeRivals
- —
- Destiny 2
- 3.4m
Destiny 2 currently has 3,375,395 subreddit members; no comparable data is tracked for ChromeRivals.
Twitch viewers
- ChromeRivals
- —
- Destiny 2
- 1.6kDown 63%
Destiny 2 currently has 1,575 live Twitch viewers; no comparable data is tracked for ChromeRivals.
How these estimates are made
ChromeRivals
ChromeRivals is estimated to have 1 – 630 players a day. Around 890 – 90k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Destiny 2
Destiny 2 is estimated to have 38k – 140k players a day. Around 7m – 18m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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