Head to head
Chocotto Land Online vs Rise of Kingdoms
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
Player activity
Smoothed estimated players over time.
Chocotto Land Online
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~175 | Up 1.2% |
| July 2026 | ~173 | — |
Rise of Kingdoms
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~48.6k | Up 0.5% |
| July 2026 | ~48.4k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Twitch viewers
- Chocotto Land Online
- 0
- Rise of Kingdoms
- 8Up 33%
Chocotto Land Online currently has 0 live Twitch viewers, while Rise of Kingdoms has 8.
YouTube subscribers
- Chocotto Land Online
- 1.8kUp 2.3%
- Rise of Kingdoms
- 395kUp 1.0%
Rise of Kingdoms currently has about 224× as many YouTube subscribers as Chocotto Land Online — 395,000 vs 1,760.
How these estimates are made
Chocotto Land Online
Chocotto Land Online is estimated to have 7 – 3k players a day. Around 4k – 360k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Rise of Kingdoms
Rise of Kingdoms is estimated to have 82 – 38k players a day. Around 28k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
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