Head to head
ChilloutVR vs Foxhole
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
ChilloutVR
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~6.3k | Down 3.7% |
| August 2026 | ~6.5k | Down 1.5% |
| July 2026 | ~6.6k | — |
Foxhole
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~95.6k | Down 0.4% |
| August 2026 | ~96k | Up 18% |
| July 2026 | ~81.4k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- ChilloutVR
- 33Up 27%
- Foxhole
- 1.2kDown 59%
Foxhole currently has about 38× as many peak concurrent Steam players as ChilloutVR — 1,248 vs 33.
Discord members
- ChilloutVR
- 16.5kDown 1.1%
- Foxhole
- 264.2kDown 0.2%
Foxhole currently has about 16× as many Discord members as ChilloutVR — 264,163 vs 16,545.
Twitch viewers
- ChilloutVR
- 0
- Foxhole
- 69Down 85%
ChilloutVR currently has 0 live Twitch viewers, while Foxhole has 69.
YouTube subscribers
- ChilloutVR
- 514Down 0.2%
- Foxhole
- 26.2kUp 0.4%
Foxhole currently has about 51× as many YouTube subscribers as ChilloutVR — 26,200 vs 514.
Reddit members
- ChilloutVR
- —
- Foxhole
- 109.7kUp 0.6%
Foxhole currently has 109,679 subreddit members; no comparable data is tracked for ChilloutVR.
How these estimates are made
ChilloutVR
ChilloutVR is estimated to have 140 – 480 players a day. Around 59k – 150k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Foxhole
Foxhole is estimated to have 6k – 21k players a day. Around 820k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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