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Head to head

ChilloutVR vs Foxhole

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

February 2021 · 6 years ago
September 2022 · 4 years ago

Daily players

140 – 480
6k – 21k

Estimated players

6.2kDown 1.4%
91.3kDown 1.8%

Available on

  • Windows
  • Windows

Player activity

Smoothed estimated players over time.

ChilloutVRFoxhole

ChilloutVR

Average monthly estimated players
MonthEstimated playersChange
September 2026~6.3kDown 3.7%
August 2026~6.5kDown 1.5%
July 2026~6.6k

Foxhole

Average monthly estimated players
MonthEstimated playersChange
September 2026~95.6kDown 0.4%
August 2026~96kUp 18%
July 2026~81.4k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

ChilloutVR
33Up 27%
Foxhole
1.2kDown 59%

Foxhole currently has about 38× as many peak concurrent Steam players as ChilloutVR — 1,248 vs 33.

Discord members

ChilloutVR
16.5kDown 1.1%
Foxhole
264.2kDown 0.2%

Foxhole currently has about 16× as many Discord members as ChilloutVR — 264,163 vs 16,545.

Twitch viewers

ChilloutVR
0
Foxhole
69Down 85%

ChilloutVR currently has 0 live Twitch viewers, while Foxhole has 69.

YouTube subscribers

ChilloutVR
514Down 0.2%
Foxhole
26.2kUp 0.4%

Foxhole currently has about 51× as many YouTube subscribers as ChilloutVR — 26,200 vs 514.

Reddit members

ChilloutVR
Foxhole
109.7kUp 0.6%

Foxhole currently has 109,679 subreddit members; no comparable data is tracked for ChilloutVR.

How these estimates are made

ChilloutVR

ChilloutVR is estimated to have 140 – 480 players a day. Around 59k – 150k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Foxhole

Foxhole is estimated to have 6k – 21k players a day. Around 820k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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