Head to head
Chicken Invaders Universe vs Palia
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- Nintendo
- PlayStation
Player activity
Smoothed estimated players over time.
Chicken Invaders Universe
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~724 | Up 11% |
| July 2026 | ~650 | — |
Palia
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~161.1k | Down 1.2% |
| July 2026 | ~163.2k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Chicken Invaders Universe
- 54Down 40%
- Palia
- 6.1kDown 18%
Palia currently has about 112× as many peak concurrent Steam players as Chicken Invaders Universe — 6,067 vs 54.
Twitch viewers
- Chicken Invaders Universe
- 0
- Palia
- 887Down 33%
Chicken Invaders Universe currently has 0 live Twitch viewers, while Palia has 887.
YouTube subscribers
- Chicken Invaders Universe
- 3kUp 1.7%
- Palia
- 63.7kUp 1.1%
Palia currently has about 21× as many YouTube subscribers as Chicken Invaders Universe — 63,700 vs 2,990.
Discord members
- Chicken Invaders Universe
- —
- Palia
- 465.8kUp 0.2%
Palia currently has 465,810 Discord members; no comparable data is tracked for Chicken Invaders Universe.
Reddit members
- Chicken Invaders Universe
- —
- Palia
- 168.8kUp 1.1%
Palia currently has 168,794 subreddit members; no comparable data is tracked for Chicken Invaders Universe.
How these estimates are made
Chicken Invaders Universe
Chicken Invaders Universe is estimated to have 250 – 870 players a day. Around 88k – 220k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Palia
Palia is estimated to have 20k – 72k players a day. Around 700k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


