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Head to head

Chaos Metaverse vs Fellowship

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2023 · 3 years ago
October 2025 · 11 months ago

Daily players

3 – 9
1k – 5k

Estimated players

86Down 1.3%
38.6kUp 0.9%

Available on

  • Windows
  • Windows

Perspectives

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Developers

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Player activity

Smoothed estimated players over time.

Chaos MetaverseFellowship

Chaos Metaverse

Average monthly estimated players
MonthEstimated playersChange
September 2026~88Down 2.2%
August 2026~90
July 2026~90—

Fellowship

Average monthly estimated players
MonthEstimated playersChange
September 2026~41.8kDown 1.2%
August 2026~42.3kDown 2.7%
July 2026~43.5k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Chaos Metaverse
0
Fellowship
506Down 30%

Chaos Metaverse currently has 0 peak concurrent Steam players, while Fellowship has 506.

Discord members

Chaos Metaverse
397Down 0.8%
Fellowship
106.8kDown 1.7%

Fellowship currently has about 269× as many Discord members as Chaos Metaverse — 106,805 vs 397.

YouTube subscribers

Chaos Metaverse
4
Fellowship
21.4k

Fellowship currently has about 5350× as many YouTube subscribers as Chaos Metaverse — 21,400 vs 4.

Twitch viewers

Chaos Metaverse
—
Fellowship
14Down 82%

Fellowship currently has 14 live Twitch viewers; no comparable data is tracked for Chaos Metaverse.

How these estimates are made

Chaos Metaverse

Chaos Metaverse is estimated to have 3 – 9 players a day. Around 2k – 4k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Fellowship

Fellowship is estimated to have 1k – 5k players a day. Around 320k – 820k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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