Head to head
Champions Online vs FragPunk
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Linux
- Windows
- PlayStation
Player activity
Smoothed estimated players over time.
Champions Online
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~4.7k | Up 0.5% |
| August 2026 | ~4.7k | Down 0.2% |
| July 2026 | ~4.7k | — |
FragPunk
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~63.3k | Down 1.1% |
| August 2026 | ~64.1k | Down 2.1% |
| July 2026 | ~65.4k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Champions Online
- 166Up 48%
- FragPunk
- 934Down 8.9%
FragPunk currently has about 5.6× as many peak concurrent Steam players as Champions Online — 934 vs 166.
Discord members
- Champions Online
- 2.8kUp 3.3%
- FragPunk
- 182.4kDown 1.6%
FragPunk currently has about 65× as many Discord members as Champions Online — 182,352 vs 2,797.
Reddit members
- Champions Online
- 1.9kUp 0.7%
- FragPunk
- —
Champions Online currently has 1,850 subreddit members; no comparable data is tracked for FragPunk.
Twitch viewers
- Champions Online
- 0Down 100%
- FragPunk
- 199Up 24%
Champions Online currently has 0 live Twitch viewers, while FragPunk has 199.
YouTube subscribers
- Champions Online
- 30.8k
- FragPunk
- 31.2kUp 1.0%
Champions Online and FragPunk are nearly even on YouTube subscribers — 30,800 vs 31,200.
How these estimates are made
Champions Online
Champions Online is estimated to have 460 – 2k players a day. Around 99k – 250k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
FragPunk
FragPunk is estimated to have 3k – 9k players a day. Around 790k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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From the same developers or publishers.







