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Head to head

Champions of Regnum vs ShellShock Live

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

January 2013 · 14 years ago
March 2019 · 8 years ago

Daily players

150 – 540
1k – 4k

Estimated players

172Down 2.6%
4.2kUp 1.0%

Available on

  • Windows
  • macOS
  • Linux
  • Windows
  • macOS
  • Linux
  • iOS
  • PlayStation
  • Xbox

Perspectives

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Player activity

Smoothed estimated players over time.

Champions of RegnumShellShock Live

Champions of Regnum

Average monthly estimated players
MonthEstimated playersChange
October 2026~170Down 1.2%
September 2026~172Down 0.6%
August 2026~173Up 24%
July 2026~140—

ShellShock Live

Average monthly estimated players
MonthEstimated playersChange
October 2026~4.1kUp 0.2%
September 2026~4.1kDown 0.2%
August 2026~4.1kUp 0.2%
July 2026~4.1k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Champions of Regnum
37Down 40%
ShellShock Live
195Down 47%

ShellShock Live currently has about 5.3× as many peak concurrent Steam players as Champions of Regnum — 195 vs 37.

Reddit members

Champions of Regnum
121
ShellShock Live
3.9kUp 0.2%

ShellShock Live currently has about 32× as many subreddit members as Champions of Regnum — 3,860 vs 121.

Twitch viewers

Champions of Regnum
16Down 33%
ShellShock Live
0Down 100%

Champions of Regnum currently has 16 live Twitch viewers, while ShellShock Live has 0.

How these estimates are made

Champions of Regnum

Champions of Regnum is estimated to have 150 – 540 players a day. Around 34k – 87k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

ShellShock Live

ShellShock Live is estimated to have 1k – 4k players a day. Around 590k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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