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Head to head

Chain Crisis vs EvoWars: New Era

Side by side

Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
March 2025 · 2 years ago

Daily players

No population data
20 – 71

Estimated players

30
43.5kUp 0.4%

Available on

  • Windows

Platforms

Perspectives

Categories

Developers

Publishers

Player activity

Smoothed estimated players over time.

Chain CrisisEvoWars: New Era

Chain Crisis

Average monthly estimated players
MonthEstimated playersChange
September 2026~30
August 2026~30
July 2026~30

EvoWars: New Era

Average monthly estimated players
MonthEstimated playersChange
September 2026~43.4kUp 0.3%
August 2026~43.2kUp 3.9%
July 2026~41.6k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

Chain Crisis
6
EvoWars: New Era

Chain Crisis currently has 6 subreddit members; no comparable data is tracked for EvoWars: New Era.

YouTube subscribers

Chain Crisis
290
EvoWars: New Era
341kDown 0.3%

EvoWars: New Era currently has about 1176× as many YouTube subscribers as Chain Crisis — 341,000 vs 290.

Steam concurrent players

Chain Crisis
EvoWars: New Era
4Down 20%

EvoWars: New Era currently has 4 peak concurrent Steam players; no comparable data is tracked for Chain Crisis.

Discord members

Chain Crisis
EvoWars: New Era
45.7kUp 2.8%

EvoWars: New Era currently has 45,690 Discord members; no comparable data is tracked for Chain Crisis.

How these estimates are made

Chain Crisis

Chain Crisis is estimated to have 0 – 230 players a day. Around 610 – 65k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

EvoWars: New Era

EvoWars: New Era is estimated to have 20 – 71 players a day. Around 1k – 3k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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