Head to head
Cell Hacker vs Rise of Kingdoms
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
Player activity
Smoothed estimated players over time.
Cell Hacker
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~1 | |
| September 2026 | ~1 | |
| August 2026 | ~1 | |
| July 2026 | ~1 | — |
Rise of Kingdoms
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~49.2k | Up 0.3% |
| September 2026 | ~49k | Up 0.7% |
| August 2026 | ~48.7k | Up 0.5% |
| July 2026 | ~48.4k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
YouTube subscribers
- Cell Hacker
- 12
- Rise of Kingdoms
- 398kUp 0.5%
Rise of Kingdoms currently has about 33167× as many YouTube subscribers as Cell Hacker — 398,000 vs 12.
Twitch viewers
- Cell Hacker
- —
- Rise of Kingdoms
- 0Down 100%
Rise of Kingdoms currently has 0 live Twitch viewers; no comparable data is tracked for Cell Hacker.
How these estimates are made
Cell Hacker
Cell Hacker is estimated to have 0 – 150 players a day. Around 200 – 26k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Rise of Kingdoms
Rise of Kingdoms is estimated to have 76 – 35k players a day. Around 28k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Compare two other games
Related games
From the same developers or publishers.



