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Head to head

Cell Hacker vs Foxhole

Side by side

Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
September 2022 · 4 years ago

Daily players

No population data
7k – 23k

Estimated players

1
92.9kUp 0.9%

Available on

  • Windows
  • Windows

Perspectives

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Developers

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Publishers

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Player activity

Smoothed estimated players over time.

Cell HackerFoxhole

Cell Hacker

Average monthly estimated players
MonthEstimated playersChange
October 2026~1
September 2026~1
August 2026~1
July 2026~1—

Foxhole

Average monthly estimated players
MonthEstimated playersChange
October 2026~92.4kDown 3.9%
September 2026~96.1k
August 2026~96kUp 18%
July 2026~81.4k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

YouTube subscribers

Cell Hacker
12
Foxhole
26.2kUp 0.4%

Foxhole currently has about 2183× as many YouTube subscribers as Cell Hacker — 26,200 vs 12.

Steam concurrent players

Cell Hacker
—
Foxhole
2.6kDown 8.9%

Foxhole currently has 2,593 peak concurrent Steam players; no comparable data is tracked for Cell Hacker.

Discord members

Cell Hacker
—
Foxhole
264.4k

Foxhole currently has 264,447 Discord members; no comparable data is tracked for Cell Hacker.

Reddit members

Cell Hacker
—
Foxhole
110kUp 0.5%

Foxhole currently has 109,961 subreddit members; no comparable data is tracked for Cell Hacker.

Twitch viewers

Cell Hacker
—
Foxhole
28Down 80%

Foxhole currently has 28 live Twitch viewers; no comparable data is tracked for Cell Hacker.

How these estimates are made

Cell Hacker

Cell Hacker is estimated to have 0 – 150 players a day. Around 200 – 26k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Foxhole

Foxhole is estimated to have 7k – 23k players a day. Around 820k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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