Head to head
CatchKing vs Elite: Dangerous
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- PlayStation
- Xbox
Categories
Player activity
Smoothed estimated players over time.
CatchKing
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~1k | Down 0.4% |
| September 2026 | ~1k | |
| August 2026 | ~1k | |
| July 2026 | ~1k | — |
Elite: Dangerous
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~91.7k | Up 1.0% |
| September 2026 | ~90.7k | Up 0.5% |
| August 2026 | ~90.2k | |
| July 2026 | ~90.3k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- CatchKing
- 4.6kDown 3.2%
- Elite: Dangerous
- 70.2kDown 1.1%
Elite: Dangerous currently has about 15× as many Discord members as CatchKing — 70,170 vs 4,616.
YouTube subscribers
- CatchKing
- 47
- Elite: Dangerous
- 171k
Elite: Dangerous currently has about 3638× as many YouTube subscribers as CatchKing — 171,000 vs 47.
Steam concurrent players
- CatchKing
- —
- Elite: Dangerous
- 5.2kUp 11%
Elite: Dangerous currently has 5,157 peak concurrent Steam players; no comparable data is tracked for CatchKing.
Reddit members
- CatchKing
- —
- Elite: Dangerous
- 390.9kUp 0.4%
Elite: Dangerous currently has 390,913 subreddit members; no comparable data is tracked for CatchKing.
Twitch viewers
- CatchKing
- —
- Elite: Dangerous
- 259Down 41%
Elite: Dangerous currently has 259 live Twitch viewers; no comparable data is tracked for CatchKing.
How these estimates are made
CatchKing
CatchKing is estimated to have 2 – 880 players a day. Around 1k – 130k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Elite: Dangerous
Elite: Dangerous is estimated to have 15k – 53k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


