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Castle Wars VR vs War Thunder

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Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2017 · 9 years ago
January 2013 · 14 years ago

Daily players

No population data
170k – 590k

Estimated players

2
362.5kDown 0.5%

Available on

  • Windows
  • Windows
  • macOS
  • Linux
  • PlayStation
  • Xbox

Player activity

Smoothed estimated players over time.

Castle Wars VRWar Thunder

Castle Wars VR

Average monthly estimated players
MonthEstimated playersChange
September 2026~2
August 2026~2
July 2026~2

War Thunder

Average monthly estimated players
MonthEstimated playersChange
September 2026~367.6kUp 1.4%
August 2026~362.3kUp 0.6%
July 2026~360.3k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Castle Wars VR
War Thunder
31.1kDown 51%

War Thunder currently has 31,138 peak concurrent Steam players; no comparable data is tracked for Castle Wars VR.

Reddit members

Castle Wars VR
War Thunder
563.3kUp 0.5%

War Thunder currently has 563,267 subreddit members; no comparable data is tracked for Castle Wars VR.

Twitch viewers

Castle Wars VR
War Thunder
877Down 56%

War Thunder currently has 877 live Twitch viewers; no comparable data is tracked for Castle Wars VR.

YouTube subscribers

Castle Wars VR
War Thunder
1.9mUp 1.0%

War Thunder currently has 1,940,000 YouTube subscribers; no comparable data is tracked for Castle Wars VR.

How these estimates are made

Castle Wars VR

Castle Wars VR is showing no measurable concurrent players on Steam. Around 1k – 3k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

War Thunder

War Thunder is estimated to have 170k – 590k players a day. Around 8m – 21m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.