Head to head
CasinoRPG vs Super Animal Royale
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Windows
- PlayStation
- Xbox
- Nintendo
- macOS
Player activity
Smoothed estimated players over time.
CasinoRPG
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~42 | Up 20% |
| July 2026 | ~35 | — |
Super Animal Royale
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~39.1k | Up 0.3% |
| July 2026 | ~39k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- CasinoRPG
- 14Up 40%
- Super Animal Royale
- 801Up 34%
Super Animal Royale currently has about 57× as many peak concurrent Steam players as CasinoRPG — 801 vs 14.
Twitch viewers
- CasinoRPG
- 0Down 100%
- Super Animal Royale
- 74Down 51%
CasinoRPG currently has 0 live Twitch viewers, while Super Animal Royale has 74.
Discord members
- CasinoRPG
- —
- Super Animal Royale
- 115.4kUp 0.4%
Super Animal Royale currently has 115,400 Discord members; no comparable data is tracked for CasinoRPG.
Reddit members
- CasinoRPG
- —
- Super Animal Royale
- 9.4kUp 1.2%
Super Animal Royale currently has 9,395 subreddit members; no comparable data is tracked for CasinoRPG.
YouTube subscribers
- CasinoRPG
- —
- Super Animal Royale
- 31.5kUp 1.0%
Super Animal Royale currently has 31,500 YouTube subscribers; no comparable data is tracked for CasinoRPG.
How these estimates are made
CasinoRPG
CasinoRPG is estimated to have 43 – 150 players a day. Around 11k – 27k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Super Animal Royale
Super Animal Royale is estimated to have 2k – 7k players a day. Around 710k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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