Head to head
CarX Street vs World of Eggs: Idle Adventures
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- Windows
- macOS
- Linux
Player activity
Smoothed estimated players over time.
CarX Street
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~52.3k | Up 1.7% |
| July 2026 | ~51.4k | — |
World of Eggs: Idle Adventures
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~341 | Down 0.9% |
| July 2026 | ~344 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- CarX Street
- 359Down 41%
- World of Eggs: Idle Adventures
- 329Down 17%
CarX Street and World of Eggs: Idle Adventures are nearly even on peak concurrent Steam players — 359 vs 329.
Twitch viewers
- CarX Street
- 80Up 23%
- World of Eggs: Idle Adventures
- 50
CarX Street currently has about 1.6× as many live Twitch viewers as World of Eggs: Idle Adventures — 80 vs 50.
YouTube subscribers
- CarX Street
- 430kUp 0.9%
- World of Eggs: Idle Adventures
- —
CarX Street currently has 430,000 YouTube subscribers; no comparable data is tracked for World of Eggs: Idle Adventures.
Discord members
- CarX Street
- —
- World of Eggs: Idle Adventures
- 474Up 44%
World of Eggs: Idle Adventures currently has 474 Discord members; no comparable data is tracked for CarX Street.
How these estimates are made
CarX Street
CarX Street is estimated to have 2k – 5k players a day. Around 350k – 890k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
World of Eggs: Idle Adventures
World of Eggs: Idle Adventures is estimated to have 900 – 3k players a day. Around 6k – 14k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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