Head to head
CarX Street vs Wild Terra 2: New Lands
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- Windows
Player activity
Smoothed estimated players over time.
CarX Street
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~54.8k | Up 1.6% |
| September 2026 | ~53.9k | Up 2.4% |
| August 2026 | ~52.6k | Up 2.3% |
| July 2026 | ~51.4k | — |
Wild Terra 2: New Lands
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~2.7k | Up 0.2% |
| September 2026 | ~2.7k | Down 1.8% |
| August 2026 | ~2.7k | Down 0.9% |
| July 2026 | ~2.8k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- CarX Street
- 487Down 24%
- Wild Terra 2: New Lands
- 497Down 2.4%
CarX Street and Wild Terra 2: New Lands are nearly even on peak concurrent Steam players — 487 vs 497.
Twitch viewers
- CarX Street
- 65Up 35%
- Wild Terra 2: New Lands
- 0Down 100%
CarX Street currently has 65 live Twitch viewers, while Wild Terra 2: New Lands has 0.
YouTube subscribers
- CarX Street
- 455kUp 2.0%
- Wild Terra 2: New Lands
- 878Up 0.1%
CarX Street currently has about 518× as many YouTube subscribers as Wild Terra 2: New Lands — 455,000 vs 878.
Discord members
- CarX Street
- —
- Wild Terra 2: New Lands
- 7.1kDown 1.6%
Wild Terra 2: New Lands currently has 7,117 Discord members; no comparable data is tracked for CarX Street.
How these estimates are made
CarX Street
CarX Street is estimated to have 1k – 4k players a day. Around 360k – 910k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Wild Terra 2: New Lands
Wild Terra 2: New Lands is estimated to have 1k – 4k players a day. Around 96k – 250k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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