Head to head
CarX Street vs Tom Clancy's The Division
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- Windows
- PlayStation
- Xbox
Categories
Player activity
Smoothed estimated players over time.
CarX Street
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~52.3k | Up 1.9% |
| July 2026 | ~51.4k | — |
Tom Clancy's The Division
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~52.4k | Up 0.1% |
| July 2026 | ~52.4k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- CarX Street
- 648Down 5.4%
- Tom Clancy's The Division
- 548Down 17%
CarX Street currently has about 1.2× as many peak concurrent Steam players as Tom Clancy's The Division — 648 vs 548.
Twitch viewers
- CarX Street
- 139Up 39%
- Tom Clancy's The Division
- 61Down 21%
CarX Street currently has about 2.3× as many live Twitch viewers as Tom Clancy's The Division — 139 vs 61.
YouTube subscribers
- CarX Street
- 432kUp 2.4%
- Tom Clancy's The Division
- —
CarX Street currently has 432,000 YouTube subscribers; no comparable data is tracked for Tom Clancy's The Division.
Reddit members
- CarX Street
- —
- Tom Clancy's The Division
- 425.4kUp 0.1%
Tom Clancy's The Division currently has 425,355 subreddit members; no comparable data is tracked for CarX Street.
How these estimates are made
CarX Street
CarX Street is estimated to have 1k – 5k players a day. Around 350k – 890k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Tom Clancy's The Division
Tom Clancy's The Division is estimated to have 1k – 5k players a day. Around 1m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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