Head to head
CarX Street vs Tales of Fearless online
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- Windows
Player activity
Smoothed estimated players over time.
CarX Street
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~53.8k | Up 2.3% |
| August 2026 | ~52.6k | Up 2.3% |
| July 2026 | ~51.4k | — |
Tales of Fearless online
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~235 | Down 3.7% |
| August 2026 | ~244 | Down 2.0% |
| July 2026 | ~249 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- CarX Street
- 509Down 4.3%
- Tales of Fearless online
- —
CarX Street currently has 509 peak concurrent Steam players; no comparable data is tracked for Tales of Fearless online.
Twitch viewers
- CarX Street
- 79Up 58%
- Tales of Fearless online
- —
CarX Street currently has 79 live Twitch viewers; no comparable data is tracked for Tales of Fearless online.
YouTube subscribers
- CarX Street
- 445kUp 2.5%
- Tales of Fearless online
- 558Down 0.2%
CarX Street currently has about 797× as many YouTube subscribers as Tales of Fearless online — 445,000 vs 558.
Discord members
- CarX Street
- —
- Tales of Fearless online
- 720Down 1.0%
Tales of Fearless online currently has 720 Discord members; no comparable data is tracked for CarX Street.
How these estimates are made
CarX Street
CarX Street is estimated to have 2k – 7k players a day. Around 350k – 910k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Tales of Fearless online
Tales of Fearless online is estimated to have 2 – 700 players a day. Around 1k – 130k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
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