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Head to head

CarX Street vs Spellfarers

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

September 2023 · 3 years ago
April 2026 · 4 months ago

Daily players

2k – 8k
5 – 18

Estimated players

53.5kUp 1.0%
254Up 2.4%

Available on

  • Windows
  • Android
  • iOS
  • Windows
  • macOS
  • PlayStation

Player activity

Smoothed estimated players over time.

CarX StreetSpellfarers

CarX Street

Average monthly estimated players
MonthEstimated playersChange
September 2026~53.3kUp 1.3%
August 2026~52.6kUp 2.3%
July 2026~51.4k

Spellfarers

Average monthly estimated players
MonthEstimated playersChange
September 2026~255Up 4.5%
August 2026~244Up 2.5%
July 2026~238

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

CarX Street
712Up 37%
Spellfarers
2Down 60%

CarX Street currently has about 356× as many peak concurrent Steam players as Spellfarers — 712 vs 2.

Twitch viewers

CarX Street
111Up 71%
Spellfarers
0Down 100%

CarX Street currently has 111 live Twitch viewers, while Spellfarers has 0.

YouTube subscribers

CarX Street
438kUp 2.3%
Spellfarers
1.3k

CarX Street currently has about 348× as many YouTube subscribers as Spellfarers — 438,000 vs 1,260.

Discord members

CarX Street
Spellfarers
412Up 10%

Spellfarers currently has 412 Discord members; no comparable data is tracked for CarX Street.

How these estimates are made

CarX Street

CarX Street is estimated to have 2k – 8k players a day. Around 350k – 890k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Spellfarers

Spellfarers is estimated to have 5 – 18 players a day. Around 6k – 15k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.