Head to head
CarX Street vs Reaper Actual
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- Windows
Player activity
Smoothed estimated players over time.
CarX Street
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~53.9k | Up 2.4% |
| August 2026 | ~52.6k | Up 2.3% |
| July 2026 | ~51.4k | — |
Reaper Actual
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~7.1k | Down 1.1% |
| August 2026 | ~7.2k | Down 5.4% |
| July 2026 | ~7.6k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- CarX Street
- 474Down 21%
- Reaper Actual
- 0Down 100%
CarX Street currently has 474 peak concurrent Steam players, while Reaper Actual has 0.
Twitch viewers
- CarX Street
- 64Down 11%
- Reaper Actual
- 0
CarX Street currently has 64 live Twitch viewers, while Reaper Actual has 0.
YouTube subscribers
- CarX Street
- 445kUp 2.3%
- Reaper Actual
- 150Up 0.7%
CarX Street currently has about 2967× as many YouTube subscribers as Reaper Actual — 445,000 vs 150.
Discord members
- CarX Street
- —
- Reaper Actual
- 32.1kDown 1.1%
Reaper Actual currently has 32,080 Discord members; no comparable data is tracked for CarX Street.
Reddit members
- CarX Street
- —
- Reaper Actual
- 128Up 1.6%
Reaper Actual currently has 128 subreddit members; no comparable data is tracked for CarX Street.
How these estimates are made
CarX Street
CarX Street is estimated to have 2k – 8k players a day. Around 350k – 910k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Reaper Actual
Reaper Actual is estimated to have 3 – 9 players a day. Around 7k – 17k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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