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Head to head

CarX Street vs Marbles on Stream

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

September 2023 · 3 years ago
March 2018 · 8 years ago

Daily players

1k – 5k
470 – 2k

Estimated players

53kUp 0.4%
9.7kUp 2.9%

Available on

  • Windows
  • Android
  • iOS
  • Windows
  • Android
  • iOS

Player activity

Smoothed estimated players over time.

CarX StreetMarbles on Stream

CarX Street

Average monthly estimated players
MonthEstimated playersChange
August 2026~52.5kUp 2.2%
July 2026~51.4k

Marbles on Stream

Average monthly estimated players
MonthEstimated playersChange
August 2026~9.5kDown 1.3%
July 2026~9.7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

CarX Street
389Down 32%
Marbles on Stream
178Down 14%

CarX Street currently has about 2.2× as many peak concurrent Steam players as Marbles on Stream — 389 vs 178.

Twitch viewers

CarX Street
62Down 6.1%
Marbles on Stream
6kUp 18%

Marbles on Stream currently has about 96× as many live Twitch viewers as CarX Street — 5,963 vs 62.

YouTube subscribers

CarX Street
435kUp 2.8%
Marbles on Stream
1.8k

CarX Street currently has about 239× as many YouTube subscribers as Marbles on Stream — 435,000 vs 1,820.

Discord members

CarX Street
Marbles on Stream
31.3k

Marbles on Stream currently has 31,288 Discord members; no comparable data is tracked for CarX Street.

How these estimates are made

CarX Street

CarX Street is estimated to have 1k – 5k players a day. Around 350k – 890k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Marbles on Stream

Marbles on Stream is estimated to have 470 – 2k players a day. Around 58k – 150k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.