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Head to head

CarX Street vs Key to Heaven

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

September 2023 · 3 years ago
November 2024 · 2 years ago

Daily players

2k – 6k
3 – 9

Estimated players

54.9kUp 0.4%
213Down 5.6%

Available on

  • Windows
  • Android
  • iOS
  • Windows

Player activity

Smoothed estimated players over time.

CarX StreetKey to Heaven

CarX Street

Average monthly estimated players
MonthEstimated playersChange
October 2026~54.6kUp 1.4%
September 2026~53.9kUp 2.4%
August 2026~52.6kUp 2.3%
July 2026~51.4k—

Key to Heaven

Average monthly estimated players
MonthEstimated playersChange
October 2026~220Down 0.9%
September 2026~222
August 2026~222Up 0.9%
July 2026~220—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

CarX Street
537Down 50%
Key to Heaven
1Down 67%

CarX Street currently has about 537× as many peak concurrent Steam players as Key to Heaven — 537 vs 1.

Twitch viewers

CarX Street
48Down 48%
Key to Heaven
—

CarX Street currently has 48 live Twitch viewers; no comparable data is tracked for Key to Heaven.

YouTube subscribers

CarX Street
452kUp 2.5%
Key to Heaven
172

CarX Street currently has about 2628× as many YouTube subscribers as Key to Heaven — 452,000 vs 172.

Discord members

CarX Street
—
Key to Heaven
729Down 0.8%

Key to Heaven currently has 729 Discord members; no comparable data is tracked for CarX Street.

How these estimates are made

CarX Street

CarX Street is estimated to have 2k – 6k players a day. Around 360k – 910k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Key to Heaven

Key to Heaven is estimated to have 3 – 9 players a day. Around 7k – 18k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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