Head to head
CarX Street vs IdleOn
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- Browser
- Windows
- Android
- iOS
Player activity
Smoothed estimated players over time.
CarX Street
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~54.8k | Up 1.6% |
| September 2026 | ~53.9k | Up 2.4% |
| August 2026 | ~52.6k | Up 2.3% |
| July 2026 | ~51.4k | — |
IdleOn
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~84.5k | Up 0.7% |
| September 2026 | ~84k | Up 3.3% |
| August 2026 | ~81.3k | Up 0.7% |
| July 2026 | ~80.8k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- CarX Street
- 487Down 24%
- IdleOn
- 14.5kUp 10%
IdleOn currently has about 30× as many peak concurrent Steam players as CarX Street — 14,536 vs 487.
Twitch viewers
- CarX Street
- 65Up 35%
- IdleOn
- 263Up 426%
IdleOn currently has about 4× as many live Twitch viewers as CarX Street — 263 vs 65.
YouTube subscribers
- CarX Street
- 455kUp 2.0%
- IdleOn
- 102k
CarX Street currently has about 4.5× as many YouTube subscribers as IdleOn — 455,000 vs 102,000.
Discord members
- CarX Street
- —
- IdleOn
- 196.4kDown 0.8%
IdleOn currently has 196,441 Discord members; no comparable data is tracked for CarX Street.
Reddit members
- CarX Street
- —
- IdleOn
- 57.3kUp 1.0%
IdleOn currently has 57,328 subreddit members; no comparable data is tracked for CarX Street.
How these estimates are made
CarX Street
CarX Street is estimated to have 1k – 4k players a day. Around 360k – 910k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
IdleOn
IdleOn is estimated to have 36k – 130k players a day. Around 510k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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