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Head to head

CarX Street vs Ice World

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

September 2023 · 3 years ago
November 2024 · 2 years ago

Daily players

1k – 4k
8 – 26

Estimated players

55.2kUp 0.4%
175Up 0.1%

Available on

  • Windows
  • Android
  • iOS
  • Windows

Player activity

Smoothed estimated players over time.

CarX StreetIce World

CarX Street

Average monthly estimated players
MonthEstimated playersChange
October 2026~54.8kUp 1.6%
September 2026~53.9kUp 2.4%
August 2026~52.6kUp 2.3%
July 2026~51.4k—

Ice World

Average monthly estimated players
MonthEstimated playersChange
October 2026~174Up 0.6%
September 2026~173Up 1.8%
August 2026~170Up 0.6%
July 2026~169—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

CarX Street
487Down 24%
Ice World
2

CarX Street currently has about 244× as many peak concurrent Steam players as Ice World — 487 vs 2.

Twitch viewers

CarX Street
50Down 5.7%
Ice World
—

CarX Street currently has 50 live Twitch viewers; no comparable data is tracked for Ice World.

YouTube subscribers

CarX Street
455kUp 2.0%
Ice World
—

CarX Street currently has 455,000 YouTube subscribers; no comparable data is tracked for Ice World.

Discord members

CarX Street
—
Ice World
174Down 1.1%

Ice World currently has 174 Discord members; no comparable data is tracked for CarX Street.

How these estimates are made

CarX Street

CarX Street is estimated to have 1k – 4k players a day. Around 360k – 910k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Ice World

Ice World is estimated to have 8 – 26 players a day. Around 34k – 88k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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