Head to head
CarX Drift Racing Online vs Vecitas
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Xbox
- Nintendo
- Windows
Player activity
Smoothed estimated players over time.
CarX Drift Racing Online
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~27.8k | Down 2.0% |
| September 2026 | ~28.4k | Down 0.2% |
| August 2026 | ~28.4k | Down 0.3% |
| July 2026 | ~28.5k | — |
Vecitas
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~178 | |
| September 2026 | ~178 | Down 0.6% |
| August 2026 | ~179 | |
| July 2026 | ~179 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- CarX Drift Racing Online
- 909Down 40%
- Vecitas
- —
CarX Drift Racing Online currently has 909 peak concurrent Steam players; no comparable data is tracked for Vecitas.
Discord members
- CarX Drift Racing Online
- 75.4kUp 0.4%
- Vecitas
- —
CarX Drift Racing Online currently has 75,367 Discord members; no comparable data is tracked for Vecitas.
Twitch viewers
- CarX Drift Racing Online
- 74Down 9.8%
- Vecitas
- —
CarX Drift Racing Online currently has 74 live Twitch viewers; no comparable data is tracked for Vecitas.
YouTube subscribers
- CarX Drift Racing Online
- —
- Vecitas
- 1.8k
Vecitas currently has 1,750 YouTube subscribers; no comparable data is tracked for CarX Drift Racing Online.
How these estimates are made
CarX Drift Racing Online
CarX Drift Racing Online is estimated to have 4k – 14k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Vecitas
Vecitas is showing no measurable concurrent players on Steam. Around 2k – 4k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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