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Head to head

CarX Drift Racing Online vs The Last One Month

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2017 · 9 years ago
October 2021 · 5 years ago

Daily players

3k – 12k
No population data

Estimated players

29.4kUp 2.0%
9

Available on

  • Windows
  • PlayStation
  • Xbox
  • Nintendo
  • Windows

Player activity

Smoothed estimated players over time.

CarX Drift Racing OnlineThe Last One Month

CarX Drift Racing Online

Average monthly estimated players
MonthEstimated playersChange
September 2026~28.8kUp 1.2%
August 2026~28.4kDown 0.3%
July 2026~28.5k

The Last One Month

Average monthly estimated players
MonthEstimated playersChange
September 2026~9
August 2026~9
July 2026~9

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

CarX Drift Racing Online
1.2kUp 12%
The Last One Month

CarX Drift Racing Online currently has 1,212 peak concurrent Steam players; no comparable data is tracked for The Last One Month.

Discord members

CarX Drift Racing Online
75.1kUp 0.3%
The Last One Month

CarX Drift Racing Online currently has 75,080 Discord members; no comparable data is tracked for The Last One Month.

Twitch viewers

CarX Drift Racing Online
74Down 40%
The Last One Month

CarX Drift Racing Online currently has 74 live Twitch viewers; no comparable data is tracked for The Last One Month.

How these estimates are made

CarX Drift Racing Online

CarX Drift Racing Online is estimated to have 3k – 12k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

The Last One Month

The Last One Month is showing no measurable concurrent players on Steam. Around 4k – 10k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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