Head to head
CarX Drift Racing Online vs School of Chaos Online MMORPG
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Xbox
- Nintendo
- Android
- iOS
Player activity
Smoothed estimated players over time.
CarX Drift Racing Online
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~28.7k | Up 1.2% |
| September 2026 | ~28.4k | Down 0.2% |
| August 2026 | ~28.4k | Down 0.3% |
| July 2026 | ~28.5k | — |
School of Chaos Online MMORPG
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~243 | |
| September 2026 | ~243 | Up 0.4% |
| August 2026 | ~242 | Up 0.4% |
| July 2026 | ~241 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- CarX Drift Racing Online
- 853Down 43%
- School of Chaos Online MMORPG
- —
CarX Drift Racing Online currently has 853 peak concurrent Steam players; no comparable data is tracked for School of Chaos Online MMORPG.
Discord members
- CarX Drift Racing Online
- 75.6kUp 0.5%
- School of Chaos Online MMORPG
- —
CarX Drift Racing Online currently has 75,577 Discord members; no comparable data is tracked for School of Chaos Online MMORPG.
Twitch viewers
- CarX Drift Racing Online
- 78Down 50%
- School of Chaos Online MMORPG
- 0
CarX Drift Racing Online currently has 78 live Twitch viewers, while School of Chaos Online MMORPG has 0.
How these estimates are made
CarX Drift Racing Online
CarX Drift Racing Online is estimated to have 3k – 12k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
School of Chaos Online MMORPG
School of Chaos Online MMORPG is estimated to have 31 – 14k players a day. Around 8k – 820k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
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