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Head to head

CarX Drift Racing Online vs Sabotaj

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
UNKNOWN

Released

July 2017 · 9 years ago
To be announced

Daily players

3k – 12k
No population data

Estimated players

28.7kDown 3.4%
649

Available on

  • Windows
  • PlayStation
  • Xbox
  • Nintendo
  • Windows

Perspectives

Player activity

Smoothed estimated players over time.

CarX Drift Racing OnlineSabotaj

CarX Drift Racing Online

Average monthly estimated players
MonthEstimated playersChange
August 2026~28.7kUp 0.7%
July 2026~28.5k

Sabotaj

Average monthly estimated players
MonthEstimated playersChange
August 2026~650Up 11%
July 2026~584

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

CarX Drift Racing Online
1.1kDown 8.6%
Sabotaj
1

CarX Drift Racing Online currently has about 1147× as many peak concurrent Steam players as Sabotaj — 1,147 vs 1.

Discord members

CarX Drift Racing Online
74.9k
Sabotaj

CarX Drift Racing Online currently has 74,910 Discord members; no comparable data is tracked for Sabotaj.

Twitch viewers

CarX Drift Racing Online
87Down 10%
Sabotaj

CarX Drift Racing Online currently has 87 live Twitch viewers; no comparable data is tracked for Sabotaj.

YouTube subscribers

CarX Drift Racing Online
Sabotaj
2.5k

Sabotaj currently has 2,530 YouTube subscribers; no comparable data is tracked for CarX Drift Racing Online.

How these estimates are made

CarX Drift Racing Online

CarX Drift Racing Online is estimated to have 3k – 12k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Sabotaj

Sabotaj is estimated to have 3 – 9 players a day. Around 91k – 230k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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