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Head to head

CarX Drift Racing Online vs Lúnhuí Xiūzhēn OL

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2017 · 9 years ago
February 2021 · 6 years ago

Daily players

3k – 10k
8 – 26

Estimated players

28.7kDown 1.7%
7Up 18%

Available on

  • Windows
  • PlayStation
  • Xbox
  • Nintendo
  • Windows

Perspectives

Developers

Publishers

Player activity

Smoothed estimated players over time.

CarX Drift Racing OnlineLúnhuí Xiūzhēn OL

CarX Drift Racing Online

Average monthly estimated players
MonthEstimated playersChange
August 2026~28.4kDown 0.5%
July 2026~28.5k

Lúnhuí Xiūzhēn OL

Average monthly estimated players
MonthEstimated playersChange
August 2026~7Up 17%
July 2026~6

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

CarX Drift Racing Online
1.1kDown 10%
Lúnhuí Xiūzhēn OL
2Up 100%

CarX Drift Racing Online currently has about 554× as many peak concurrent Steam players as Lúnhuí Xiūzhēn OL — 1,108 vs 2.

Discord members

CarX Drift Racing Online
75kUp 0.3%
Lúnhuí Xiūzhēn OL

CarX Drift Racing Online currently has 75,009 Discord members; no comparable data is tracked for Lúnhuí Xiūzhēn OL.

Twitch viewers

CarX Drift Racing Online
93Down 32%
Lúnhuí Xiūzhēn OL

CarX Drift Racing Online currently has 93 live Twitch viewers; no comparable data is tracked for Lúnhuí Xiūzhēn OL.

How these estimates are made

CarX Drift Racing Online

CarX Drift Racing Online is estimated to have 3k – 10k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Lúnhuí Xiūzhēn OL

Lúnhuí Xiūzhēn OL is estimated to have 8 – 26 players a day. Around 3k – 6k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.