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Head to head

CarX Drift Racing Online vs Kritika Global

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2017 · 9 years ago
July 2022 · 4 years ago

Daily players

3k – 11k
No population data

Estimated players

27.4kDown 3.1%
28Down 9.6%

Available on

  • Windows
  • PlayStation
  • Xbox
  • Nintendo
  • Windows

Perspectives

Developers

Publishers

Player activity

Smoothed estimated players over time.

CarX Drift Racing OnlineKritika Global

CarX Drift Racing Online

Average monthly estimated players
MonthEstimated playersChange
September 2026~28.7kUp 1.1%
August 2026~28.4kDown 0.3%
July 2026~28.5k

Kritika Global

Average monthly estimated players
MonthEstimated playersChange
September 2026~29Down 6.5%
August 2026~31Down 16%
July 2026~37

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

CarX Drift Racing Online
1.1kDown 7.3%
Kritika Global
0Down 100%

CarX Drift Racing Online currently has 1,149 peak concurrent Steam players, while Kritika Global has 0.

Discord members

CarX Drift Racing Online
75.2kUp 0.4%
Kritika Global

CarX Drift Racing Online currently has 75,177 Discord members; no comparable data is tracked for Kritika Global.

Twitch viewers

CarX Drift Racing Online
93Up 6.9%
Kritika Global

CarX Drift Racing Online currently has 93 live Twitch viewers; no comparable data is tracked for Kritika Global.

How these estimates are made

CarX Drift Racing Online

CarX Drift Racing Online is estimated to have 3k – 11k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Kritika Global

Kritika Global is showing no measurable concurrent players on Steam. Around 10k – 25k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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