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Head to head

CarX Drift Racing Online vs Inkbound

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2017 · 9 years ago
April 2024 · 2 years ago

Daily players

3k – 10k
120 – 410

Estimated players

27.8kUp 0.9%
2.7kDown 6.2%

Available on

  • Windows
  • PlayStation
  • Xbox
  • Nintendo
  • Windows

Player activity

Smoothed estimated players over time.

CarX Drift Racing OnlineInkbound

CarX Drift Racing Online

Average monthly estimated players
MonthEstimated playersChange
August 2026~28.3kDown 0.7%
July 2026~28.5k

Inkbound

Average monthly estimated players
MonthEstimated playersChange
August 2026~2.8kDown 1.2%
July 2026~2.9k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

CarX Drift Racing Online
939Down 26%
Inkbound
48Down 45%

CarX Drift Racing Online currently has about 20× as many peak concurrent Steam players as Inkbound — 939 vs 48.

Discord members

CarX Drift Racing Online
75kUp 0.3%
Inkbound
6.7kDown 1.4%

CarX Drift Racing Online currently has about 11× as many Discord members as Inkbound — 75,007 vs 6,672.

Twitch viewers

CarX Drift Racing Online
74Down 39%
Inkbound
9Down 10%

CarX Drift Racing Online currently has about 8.2× as many live Twitch viewers as Inkbound — 74 vs 9.

YouTube subscribers

CarX Drift Racing Online
Inkbound
840Up 0.1%

Inkbound currently has 840 YouTube subscribers; no comparable data is tracked for CarX Drift Racing Online.

How these estimates are made

CarX Drift Racing Online

CarX Drift Racing Online is estimated to have 3k – 10k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Inkbound

Inkbound is estimated to have 120 – 410 players a day. Around 92k – 240k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.