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Head to head

CarX Drift Racing Online vs HeroSmash

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
UNKNOWN

Released

July 2017 · 9 years ago
To be announced

Daily players

3k – 12k
No population data

Estimated players

28.5kUp 2.1%
5.7k

Available on

  • Windows
  • PlayStation
  • Xbox
  • Nintendo
  • Browser

Player activity

Smoothed estimated players over time.

CarX Drift Racing OnlineHeroSmash

CarX Drift Racing Online

Average monthly estimated players
MonthEstimated playersChange
August 2026~28.4kDown 0.4%
July 2026~28.5k

HeroSmash

Average monthly estimated players
MonthEstimated playersChange
August 2026~5.7k
July 2026~5.7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

CarX Drift Racing Online
1.1kDown 13%
HeroSmash

CarX Drift Racing Online currently has 1,129 peak concurrent Steam players; no comparable data is tracked for HeroSmash.

Discord members

CarX Drift Racing Online
75kUp 0.3%
HeroSmash

CarX Drift Racing Online currently has 74,971 Discord members; no comparable data is tracked for HeroSmash.

Twitch viewers

CarX Drift Racing Online
100Down 1.0%
HeroSmash

CarX Drift Racing Online currently has 100 live Twitch viewers; no comparable data is tracked for HeroSmash.

YouTube subscribers

CarX Drift Racing Online
HeroSmash
57.3kUp 0.2%

HeroSmash currently has 57,300 YouTube subscribers; no comparable data is tracked for CarX Drift Racing Online.

How these estimates are made

CarX Drift Racing Online

CarX Drift Racing Online is estimated to have 3k – 12k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

HeroSmash

HeroSmash is estimated to have 55 – 26k players a day. Around 23k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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