Head to head
CarX Drift Racing Online vs Farever
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Xbox
- Nintendo
- Windows
Player activity
Smoothed estimated players over time.
CarX Drift Racing Online
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~28.6k | Up 0.7% |
| September 2026 | ~28.4k | Down 0.2% |
| August 2026 | ~28.4k | Down 0.3% |
| July 2026 | ~28.5k | — |
Farever
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~20.8k | |
| September 2026 | ~20.8k | Down 3.4% |
| August 2026 | ~21.5k | Down 4.3% |
| July 2026 | ~22.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- CarX Drift Racing Online
- 1.2k
- Farever
- 1kUp 70%
CarX Drift Racing Online currently has about 1.2× as many peak concurrent Steam players as Farever — 1,235 vs 1,017.
Discord members
- CarX Drift Racing Online
- 75.3kUp 0.4%
- Farever
- 52.8kDown 3.9%
CarX Drift Racing Online currently has about 1.4× as many Discord members as Farever — 75,315 vs 52,842.
Twitch viewers
- CarX Drift Racing Online
- 66Down 39%
- Farever
- 172Up 258%
Farever currently has about 2.6× as many live Twitch viewers as CarX Drift Racing Online — 172 vs 66.
YouTube subscribers
- CarX Drift Racing Online
- —
- Farever
- 17kUp 1.2%
Farever currently has 17,000 YouTube subscribers; no comparable data is tracked for CarX Drift Racing Online.
How these estimates are made
CarX Drift Racing Online
CarX Drift Racing Online is estimated to have 3k – 11k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Farever
Farever is estimated to have 3k – 9k players a day. Around 190k – 490k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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