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Head to head

CarX Drift Racing Online vs Darkwind: War on Wheels

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2017 · 9 years ago
July 2014 · 12 years ago

Daily players

3k – 11k
5 – 18

Estimated players

29.2kUp 5.2%
353Up 6.6%

Available on

  • Windows
  • PlayStation
  • Xbox
  • Nintendo
  • Windows
  • macOS

Perspectives

Player activity

Smoothed estimated players over time.

CarX Drift Racing OnlineDarkwind: War on Wheels

CarX Drift Racing Online

Average monthly estimated players
MonthEstimated playersChange
August 2026~28.4kDown 0.4%
July 2026~28.5k

Darkwind: War on Wheels

Average monthly estimated players
MonthEstimated playersChange
August 2026~339Up 0.6%
July 2026~337

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

CarX Drift Racing Online
1.2kDown 4.5%
Darkwind: War on Wheels
2

CarX Drift Racing Online currently has about 621× as many peak concurrent Steam players as Darkwind: War on Wheels — 1,241 vs 2.

Discord members

CarX Drift Racing Online
75kUp 0.3%
Darkwind: War on Wheels
1.1kUp 2.4%

CarX Drift Racing Online currently has about 69× as many Discord members as Darkwind: War on Wheels — 74,961 vs 1,083.

Twitch viewers

CarX Drift Racing Online
98Down 3.0%
Darkwind: War on Wheels

CarX Drift Racing Online currently has 98 live Twitch viewers; no comparable data is tracked for Darkwind: War on Wheels.

How these estimates are made

CarX Drift Racing Online

CarX Drift Racing Online is estimated to have 3k – 11k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Darkwind: War on Wheels

Darkwind: War on Wheels is estimated to have 5 – 18 players a day. Around 15k – 39k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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