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Head to head

CarX Drift Racing Online vs Crush Online

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2017 · 9 years ago
October 2016 · 10 years ago

Daily players

3k – 12k
No population data

Estimated players

28kUp 2.1%
50

Available on

  • Windows
  • PlayStation
  • Xbox
  • Nintendo
  • Windows

Player activity

Smoothed estimated players over time.

CarX Drift Racing OnlineCrush Online

CarX Drift Racing Online

Average monthly estimated players
MonthEstimated playersChange
September 2026~28.4kDown 0.2%
August 2026~28.4kDown 0.3%
July 2026~28.5k—

Crush Online

Average monthly estimated players
MonthEstimated playersChange
September 2026~50
August 2026~50
July 2026~50—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

CarX Drift Racing Online
953Down 36%
Crush Online
—

CarX Drift Racing Online currently has 953 peak concurrent Steam players; no comparable data is tracked for Crush Online.

Discord members

CarX Drift Racing Online
75.3kUp 0.3%
Crush Online
—

CarX Drift Racing Online currently has 75,284 Discord members; no comparable data is tracked for Crush Online.

Twitch viewers

CarX Drift Racing Online
92Down 45%
Crush Online
—

CarX Drift Racing Online currently has 92 live Twitch viewers; no comparable data is tracked for Crush Online.

How these estimates are made

CarX Drift Racing Online

CarX Drift Racing Online is estimated to have 3k – 12k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Crush Online

Crush Online is showing no measurable concurrent players on Steam. Around 16k – 40k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.