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Head to head

CarX Drift Racing Online vs Code of War

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2017 · 9 years ago
February 2018 · 9 years ago

Daily players

3k – 11k
25 – 88

Estimated players

27.5kDown 2.8%
1.2kDown 0.2%

Available on

  • Windows
  • PlayStation
  • Xbox
  • Nintendo
  • Windows
  • macOS
  • Linux
  • Android

Player activity

Smoothed estimated players over time.

CarX Drift Racing OnlineCode of War

CarX Drift Racing Online

Average monthly estimated players
MonthEstimated playersChange
August 2026~28.4kDown 0.6%
July 2026~28.5k

Code of War

Average monthly estimated players
MonthEstimated playersChange
August 2026~1.2k
July 2026~1.2k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

CarX Drift Racing Online
1.2kDown 3.8%
Code of War
13Up 8.3%

CarX Drift Racing Online currently has about 96× as many peak concurrent Steam players as Code of War — 1,249 vs 13.

Discord members

CarX Drift Racing Online
74.9kUp 0.2%
Code of War
5.2k

CarX Drift Racing Online currently has about 14× as many Discord members as Code of War — 74,938 vs 5,223.

Twitch viewers

CarX Drift Racing Online
90Down 11%
Code of War
0Down 100%

CarX Drift Racing Online currently has 90 live Twitch viewers, while Code of War has 0.

How these estimates are made

CarX Drift Racing Online

CarX Drift Racing Online is estimated to have 3k – 11k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Code of War

Code of War is estimated to have 25 – 88 players a day. Around 5k – 12k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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